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Meta shalt sweep j00.; An OU RMT.
Topic Started: Feb 7 2010, 04:18 AM (272 Views)
Void
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BLAME IT ON THE A-A-A-A-A-ALCOHOL

Introduction:

A team I created just today. So far, I like what I see. You had better too. Its record is currently 8-1.

Anyway, on to the team:


At a glance:


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In depth:


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Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 160 HP / 252 Atk / 96 Spd
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Stone Edge
- Pursuit
- Crunch

One might ask: "WTF R U DOIN?!?!?!?!?!?!?!??!?!?!?!?!?" Well, it's pretty simple, really. I start off with Stealth Rock, like any other lead Tyranitar would do, and then switch out. When Tyranitar comes back into play, people will think it's just an ordinary lead Tar, allowing me to Pursuit them into oblivion.


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Skarmory @ Shed Shell
Ability: Keen Eye
EVs: 252 HP / 52 Atk / 176 Def / 28 Spd
Impish nature (+Def, -SAtk)
- Brave Bird
- Whirlwind
- Spikes
- Roost

Here, we have a (almost) standard Spiker Skarmory. Provides Spikes support for Metagross, and is my only reliable way of dealing with DDTar. Brave Bird for STAB, Roost for healing. Whirlwind phazes out the aforementioned DDTar and can rack up some nice damage with Spikes and SR on the field. I'm running 28 Speed EVs over the standard 16 to outspeed standard CBTar by a point, therefore allowing me to Roost and gain a rock resist on Stone Edge.


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Blissey @ Leftovers
Ability: Natural Cure
EVs: 24 HP / 252 Def / 232 SDef
Calm nature (+SDef, -Atk)
- Wish
- Protect
- Seismic Toss
- Toxic

"ZOMG YOU R USIN BLISSS SO CHEEEEEEEEEEEEEAP!!!!!1!!!ONE!!!!!!11!!!!!!ELEVEN!!!!!!!!!!!" Come on guys, I know you see this everyday. But seriously, there is no other Pokemon that can so reliably sponge special hits. I'll scrap Blissey when the day comes that an even better special wall emerges. In other words, never.

Anyway, this is a standard WishBliss set. Besides being my special wall, it provides Wish support for those that can't heal themselves, namely Tyranitar, Latias and Metagross. Wish also allows me to get switch ins and instantly heal off the damage taken. Toxic lets me stall out my opponent, and Seismic Toss because Blissey can't do shit otherwise without heavy SpA investment.



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Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Overheat
- Thunderbolt
- Trick

If you have 2/3 entry hazards on your team, and you don't have a spin blocker, you're a nub. Pretty much standard scarf Rotom-h here. Besides merely being my spin blocker, it also fixes my SD Luke weak. Trick allows me to cripple Blissey or any oncoming wall.


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Latias @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 Spd / 252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Trick
- Thunderbolt
- Surf

My revenge killer. Fixes my MixApe weak. Outspeeds +1 max speed Mence, and OHKO's with Draco Meteor. Outspeeds +1 max speed Gyara and.......yeah, you get the picture.


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Metagross @ Life Orb
Ability: Clear Body
EVs: 112 HP / 252 Atk / 144 Spd
Adamant nature (+Atk, -SAtk)
- Agility
- Earthquake
- Meteor Mash
- Thunderpunch

My epic late-game sweeper. After one Agility, Metagross becomes faster than just about everything, and usually kills just about everything too. I chose Thunderpunch over Ice Punch because Gyara IS more popular than Zapdos, so Zapdos is the pretty much the only thing really that can stop my sweep. I occasionally get Attack boosts from MM, which is a big plus for me.




A final glance:


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I didn't bother with really long descriptions because honestly, they are useless. "Surf is for STAB lolololol". No thanks
(although I did do that with Skarm, otherwise the description would be far too short). I mean, some things are just self-explicable, and if you can figure those out for yourself, you are nub. And I don't want nubs rating my team.

Edited by Void, Feb 8 2010, 05:13 AM.
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Void
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BLAME IT ON THE A-A-A-A-A-ALCOHOL

Reserved for issues with team and such.
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Shoddy username (Smogon server): Void. | Shoddy username (everywhere else): Void

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Richard and Blaziken
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Mr. Blaziken

The team looks pretty solid. I have actually noticed that the team, odd as it is, has a bit of a CBTar weak. 3/6 (including your own CBTar) are weak to it's standard CB set, and the other two three neutral (and Blissey isn't tanking CBTar hits any time soon). Granted, Skarmory can wall it's hits, but doesn't do anything but Whirlwind it out while taking a hit (all the while risking a Crit Stone Edge, or a Def drop from Crunch).

Nothing can reliably switch in on a Life Orb Gengar that runs Shadow Ball, Focus Blast, Thunderbolt and Explosion (what mine runs, on the odd teams I use Gengar in).

Without Latias, the team is a bit MixApe weak if Metagross hasn't gotten an Agility. Rotom sorta stalls it out though.

Just sorta throwing things out here. Hope some of this has been helpful, since it's early in the morning, and I rarely do RMTs anymore. ^_^'
Edited by Richard and Blaziken, Feb 7 2010, 04:44 AM.
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Hooray for my Blaziken sprites.
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Void
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BLAME IT ON THE A-A-A-A-A-ALCOHOL

Richard and Blaziken
Feb 7 2010, 04:43 AM
The team looks pretty solid. I have actually noticed that the team, odd as it is, has a bit of a CBTar weak. 3/6 (including your own CBTar) are weak to it's standard CB set, and the other two three neutral (and Blissey isn't tanking CBTar hits any time soon). Granted, Skarmory can wall it's hits, but doesn't do anything but Whirlwind it out while taking a hit (all the while risking a Crit Stone Edge, or a Def drop from Crunch).

Nothing can reliably switch in on a Life Orb Gengar that runs Shadow Ball, Focus Blast, Thunderbolt and Explosion (what mine runs, on the odd teams I use Gengar in).

Without Latias, the team is a bit MixApe weak if Metagross hasn't gotten an Agility. Rotom sorta stalls it out though.

Just sorta throwing things out here. Hope some of this has been helpful, since it's early in the morning, and I rarely do RMTs anymore. ^_^'
Hmm, OK. Would you suggest running a 252 HP / 54 Atk / 176 Def / 28 Spe EV spread for Skarmory instead? Because then, I outspeed standard CBTar by one point, and therefore can Roost to regain HP and gain a Rock resist against Stone Edge too. It doesn't really need the extra three attack points anyway, lol.

As for Gengar, don't worry about it, I have a way of dealing with that. No one runs Explosion on LO Gengar anymore anyway, because it requires quite a bit of attack investment to really do something against Blissey, meaning I can easily LO + SS stall it out with Blissey.

Most teams which aren't offense are MixApe weak anyway. I just can't get another MixApe check/counter without totally messing up my synergy, so just Latias will have to do.

Anyway, thanks for taking the time to rate it. ^_^
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Tranquil Leafeon


Yes, go with 28 Speed EVs on Skarm. Definitely. Like you said, such few Atk points don't matter anyway, especially since they are only for 3KOing Bulky Gyarados WITHOUT SR damage.

Thank you for being smart and not using Discharge Rotom.

The 12 Df EVs on Metagross are useless, idk why Smogon has them there. Move them to Speed so you outrun other Agiligross, standard Scarf Flygon, and everything else that hangs around 420 Speed. You can also consider moving some HP EVs to Speed in order to outrun Adamant Tar and friends, but that isn't necessary.

Use Wash Rotom to keep it from being Tar fodder as long as you haven't revealed all of your moves yet. Cut is fine too, but Wash scares Heatran as well.

This team is quite SDLuke weak. It completely walls Tar and uses it as setup fodder, and then with SR damage OHKOs everything but Latias, who still has a 75% or so chance of being OHKOd. If she has switched in previously she's dead. Even if she does live, she can only muster 57% max with a DMeteor, meaning that Luke still wins and kills multiple things. However, I don't see how to fix this without opening you up to at least something. If you replace Latias with a Scarf Gengar, you can still revenge DDMence and Gyara, but lose the Fire resist and thus become weaker to Infernape. You could revenge it, but not switch in on anything but CC or NP (though imo NP is fail anyway). Scarf Jirachi is similar, but also loses a Ground and Fighting immunity and requires you to use Specially Defensive Skarm to combat the DDMence who you now only have a 50% chance to revenge. Anyways, your call on which weakness will be more significant to you.
Enemy, familiar friend, my beginning and my end...
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*Lesley
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No, I will not come down from this high horse.

Props for using Agiligross. Agiligross is probably my favorite late-game sweeper, and having used it for a long time myself, I can tell you this: if you're forced to switch him in before physical walls are dead, he's useless. Swampert, Forretress, Zapdos, Salamence, Celebi.. if you fail to kill any of those before you begin your setup, Meta will get nowhere. Celebi especially walls you to hell without Ice Punch. MM + stab + base 130 Atk may look impressive, but Meta gets walled by a disappointing number of things that will stop the sweep cold.
I said all that to say that Agiligross is an absolute beast if you play your cards right, but won't do much at all if you don't.
Most Rotoms will always survive a Meteor Mash and status you, or some may even attack. I recommend Lum Berry on Meta, as it ruins the opponent's last attempt at stopping you, and also rids Meta of the recoil that can be devastating if he's taken prior damage. If the opponent's team is adequately weakened at this point, the 10% power boost won't matter. Meta is enough of a badass to kill them anyway.

Why Rotom-F if you're not even using Blizzard? I find that defensive Rotom-W screws with people more, as they try to play around the Hydro Pump.

I'm also seeing a weakness to SD Luke. Tar and Rotom aren't fast enough to avoid the respective CC and/or Crunch. Here are some damage calcs I did for Metagross switching into Crunch and CC after Luke has an SD:
Crunch:
Min-Max Percentages: 58.66%-69.30%, meaning that a +2 Life Orb Crunch will always 2HKO before Meta can hit back with Earthquake.

Close Combat:
Percentages: 132.52%-156.23%. +2 Close Combat will always OHKO.
For this I recommend that you give Latias HP Fire. Although she will still have to fear switching into Crunch, you can at least hope for getting her in as it SD's. I feel I should also note that Timid Rotom would outspeed max Spe Adamant Lucario by one point with 190 Spe EV's.

Definitely add the 28 spe to Skarmory. I find it's absolutely necessary to outrun Tar to Roost off the Stone Edge damage.

Edit: Again, George, our comments end up similar. :p
Edited by Lesley, Feb 7 2010, 01:36 PM.
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all by Roo. <3
NJ
 
lesley if you used wheat bread in my sandwich i would probs hit you. :(
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.NJ
oh snap!

I don't know if this team struggles with status but I would consider changing your rotom to Scarf Rotom-H. You have no fire moves and Overheat will force out Forry and Lucario who otherwise can set up fine. While forry's rapid spin will be blocked it can still payback you and if you will-o-wisp it can still get layers of spikes up. It also checks SD Luc. It does make you a bigger bait for t-tar esp if you get locked in the wrong move, although I suppose you could run WoW (even though scarf wow is a bit weird). If you did that I'd recommend WoW over shadow ball, although you could put WoW over trick. You already have latias with trick and Blissey can't really threaten half your team anyway (even more so if you had taunt over brave bird on skarm, (for whom Bliss is just set up bait) which I personally love =D)

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Deathfox


I recommend this Tyranitar lead set. Tyranitar @ Lum Berry 150 HP/200 Atk/156 Def Pursuit, Stone Edge, Rest, Stealth Rock It OHKO's Lead Roserade 100% of the time with Stone Edge and makes pursuiting Latias and Rotom especially easy. I think LO Grass Knot 3HKO's. Rest + Lum Berry for instant recovery and it screws over WoW Rotom.
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Void
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BLAME IT ON THE A-A-A-A-A-ALCOHOL

Yes, I just realized this SD Luke weakness. Therefore, I'm changing Rotom-f to a Scarf Rotom-H. Should pretty much fix things up without totally screwing with the synergy. I don't really care about it being Pursuit killed by Scarf/Band Tar (the only two set which really do carry Pursuit), as Tar locked into Pursuit is just set-up fodder for Metagross. Also, I switched the 12 Defense EVs on Meta to Speed. Thanks for that, GEORGE Leafeon. ^_^

Also, Deathfox, thanks, but I like Tar as it is right now.
Edited by Void, Feb 8 2010, 05:07 AM.
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*Lesley
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No, I will not come down from this high horse.

Well, since I'm the only one who talked about using another Rotom form, I feel the need to remind you that Pursuit Scizor now has a field day with your team. Don't lock Rotom into Shadow Ball as you revenge something, because Scizor will absolutely come in and ruin you. It's the same with Latias. If you revenge anything with her, Scizor just comes in for the kill.
CB Scizor also beats Tyranitar, and I know from experience that Skarmory is no match for a Scizor with an SD, especially if SR is down. Metagross can do nothing to really hurt Scizor, either, although it can wall it.

I highly recommend un-choicing one or both of them. Like I said above, Timid Rotom with 190 speed EV's beats Adamant Lucario by one point. You can't hope to outspeed Jolly variants, but I find those are rare and Metagross can beat the Jolly versions.
I cannot stress enough that having two choiced Pokemon who are Pursuit bait is not a good plan. Scizor and Tyranitar will end you.

On another note, where are the phazers? On any team with spikes you'll want to have Phazers to irritate the opponent a little. I use this Latias set on a very similar team and it has been absolutely brilliant:
Latias@Leftovers
Timid
Levitate
252 HP/252 Spe/4 SpA
- Dragon Pulse
- Roar
- Recover
- Reflect
Reflect will soften the blow of Pursuit, Recover will keep her alive to come back later and keep on annoying, and Roar just makes her job even easier, as she racks up residual damage very quickly. Roar on something as bulky as her is invaluable, I find, because she can just keep phazing and Recovering in the opponent's face.

Bold Zapdos with Heat Wave is the best Scizor counter I have ever seen. It laughs at anything Scizor might throw at it, phazes with Roar, Roosts off the damage, and keeps on dishing out STAB Thunderbolts. It also counters Gyarados, Lucario, and DD Mence (both without Stone Edge - be wary of that) pretty well. Perhaps replace Latias? You might even Choice Zapdos, although with as much as it takes from SR I've never been comfortable using one without Roost.

Removing Tyranitar for a lead that can fare a little better against Scizor might also be a good plan. LeadApe comes to mind, as does Jirachi with Fire Punch.

That's all I can think of to help you counter Scizor. I listed quite a few options - hope I've helped.
Edited by Lesley, Feb 8 2010, 11:15 AM.
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all by Roo. <3
NJ
 
lesley if you used wheat bread in my sandwich i would probs hit you. :(
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